AI Insights · Timothy · October 2024
Top 5 Theme Parks Games on Unified Platform in Middle East Q3 2024
Explore the performance of the leading theme park games in the Middle East for Q3 2024, with insights on downloads, revenue, and active users.
In the third quarter of 2024, the top theme park games in the Middle East demonstrated varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at how these games fared on a unified platform, covering both iOS and Android users.
aquapark.io from Voodoo saw a significant increase in weekly downloads, peaking at approximately 61K in mid-September. The game maintained a steady weekly revenue, with a noticeable uptick to around $183 in late September. Active users also showed a positive trend, reaching over 338K in mid-September.
WaterPark Boys by Supercent, Inc. experienced a decline in weekly downloads, starting from 27.7K in early July and dropping to about 3K by the end of September. The weekly revenue fluctuated, with a high of $52 in early July, and active users decreased to approximately 18.5K by the end of the quarter.
Disney Magic Kingdoms from Gameloft had a stable performance in weekly revenue, ranging from $867 to $1.7K throughout the quarter. Downloads saw a notable increase in early July and mid-September, reaching over 12K. Active users followed a similar pattern, with numbers peaking at approximately 20.4K in late August.
My Aquapark: Idle Water Empire, published by Highcore Labs LLC, recorded a downward trend in weekly downloads, starting at 11.1K in early July and decreasing to around 3.9K by the end of the quarter. Revenue peaked at $334 in late August, while active users saw some fluctuations, closing the quarter with approximately 14.5K.
Finally, Theme Park 3D - Fun Aquapark by Alictus Yazilim A.S. maintained a relatively stable number of active users, with a slight decline from 15.5K in early July to 11.8K by the end of September. Downloads followed a similar pattern, with a decrease from 7.2K to approximately 4K, and revenue remained minimal throughout the quarter.
For more detailed insights and analysis on these games, visit Sensor Tower's platform.